# Rbfx

> Lightweight C++17 game engine with WYSIWYG editor and C# support

- Canonical URL: https://www.fosshunter.com/tools/rbfx
- JSON export: https://www.fosshunter.com/tools/rbfx.json
- Website: https://github.com/rbfx/rbfx
- Category: Gaming
- Open source: yes
- Self-hostable: yes
- Verified listing: no
- Featured: no
- Published at: 2026-04-10T06:06:36+00:00
- Catalog revision: `163732021`

## Repository metrics (point-in-time)

- Repository: https://github.com/rbfx/rbfx
- Stars: 1053
- Forks: 174
- Open issues: 102
- License: MIT
- Last push: 2026-10-27T19:07:22+00:00
- Metrics observed at (synced_at): 2026-11-04T11:16:25+00:00
- Archived: no

Tags: Gaming, Game Engine, Multiplayer, 3D Engine, 3D Graphics
Tech stacks: C++, CMake, DirectX

## Features
- Offers a real-time WYSIWYG editor for simplified 3D scene development. *(highlighted)*
- Supports a wide range of platforms including mobile, web, and desktop. *(highlighted)*
- Utilizes a lightweight C++17 framework with modular design principles. *(highlighted)*

## Description

Rbfx is a lightweight C++17 game engine and framework featuring a WYSIWYG editor. It supports 3D development for desktop, mobile, and web platforms, offering modular architecture and experimental C# bindings for flexible game creation.

---
Source: [FOSSHunter — Rbfx](https://www.fosshunter.com/tools/rbfx) — cite `synced_at` and the catalog revision when quoting metrics.
Interpretation rules: https://www.fosshunter.com/llms-full.txt
